Showing posts with label ipad. Show all posts
Showing posts with label ipad. Show all posts

Monday, June 26, 2017

Automatic Setup in iOS 11

https://youtu.be/RJdsuUVuzgg

Published on Jun 19, 2017In iOS 11 it is now possible to use an existing iOS device to set up a new one. Here is Automatic Setup in iOS 11!

Thursday, April 13, 2017

What’s New in iOS 10 Accessibility for Blind, Low Vision Users

Mainstream Stuff Impacting Accessibility

Wow, Siri Can Do That?

One of the major enhancements in iOS 10 is the development of SiriKit. Specifics aren’t really known about this exact functionality just yet, as SiriKit-enabled apps are only being released alongside the public version of iOS 10. However, what we do know is that there are many potential benefits to SiriKit. For example, if Uber were to implement SiriKit, one could simply tell Siri, “book an Uber for me to go to Central Park”. In theory, at least, Siri should now be able to carry out that exact action. According to this article, apps that will utilize SiriKit the day iOS 10 is released are WhatsApp, LinkedIn, WeChat, Pinterest, Vogue Runway, Pikazo, Square Cash, Monzo, Slack, Looklive, Lyft, Fandango and The Roll. It’s not possible to know how each app will utilize Siri Kit remains, I’m sure someone will cover it in great detail by the time you are reading this article.

Describe it for Me, Please?

Another major change is that iOS will now attempt to add automatic image descriptions to your photos. According to a presentation as part of the World Wide Developer Conference, iOS performs eleven billion calculations per picture to determine what objects are in your photos. It cannot only detect objects, but also facial recognition which can then compare pictures in your lists of contacts to tag people automatically. Indeed, it is now included as part of the information on each photo in my library. While Apple indicated that your photos are not sent to a server for recognition—meaning that it’s all done on your device—it’s not clear to me how long it takes for these descriptions to show up.

Press Home to Unlock

In iOS 10, you can now unlock your iDevice simply by pressing the Home button. While this was always possible on Touch ID-equipped devices, it is now possible on non-Touch ID devices as well. If you do not have a passcode set up, pressing the Home button, waiting for a second, and then pressing it again will now land you on the Home Screen of your device. If you find that you prefer the older way of unlocking your device, you can still do this. Head over to Settings>General>Accessibility>Home Button>, and turn “rest Finger to open” on.

I read you loud and mostly clear

Another new feature in iOS 10 is the introduction of Voice Mail transcription. For those who can’t hear their voice messages, or for those who just don’t want to listen to the phone, it’s no longer mostly required. It is, however, necessary, to play the message to make the transcription show up. You will find the transcribed text next to the “More Info” button. The transcription is fully accessible with VoiceOver and braille, but comes with the same caveats any automatic transcription does: it’s not 100% accurate, and any kind of noise or accent will greatly decrease accuracy.

Raise to Shut up?

There is a new feature in iOS called “raise to Wake” which wakes up your phone each time you pick it up. It also sometimes will wake up when unwanted. While this may be a welcome feature for many, especially for VoiceOver users utilizing speech, it may be annoying. You can turn “raise to Wake” off if you would like. You will find the ability to turn this on and off under Settings>Display & Brightness.

VoiceOver

Moving Apps is No Longer a Drag!

When you get to your Home screen with iOS 10 and VoiceOver is enabled, you will now hear that there are Rotor actions available; these options relate to moving apps. Rotor over to the "Actions" item, then flick up or down to the "Arrange app" action and double tap. This puts you in “Screen Edit” mode, just as if you had used the old "double tap and hold" method to begin editing apps. Next, find an app you wish to move, then flick up or down once to specify your desire to move this app. (You can also perform a two-finger double tap on an app to mark it as being ready to be moved.) Now, you can freely move around your home screen, even changing pages if you prefer, until you find exactly where you would like to move the app you chose. Once you locate the place where you would like to put the app, flick up or down to see different options: you can move it to the right of the app VoiceOver currently has focus on; move it to the left of VoiceOver's current position; create a folder with those 2 apps; or cancel the move entirely. Canceling will place you on the page you are currently editing, and the app you chose to cancel the move for returns to its original place. (Pressing the Home button to exit Screen Edit mode will also cancel any app move you had in progress.) Even better still is the fact that this system works great with both Bluetooth keyboards and braille displays!
To more go to applevis.com

Monday, July 25, 2016

How to fix iPhone battery life in the age of Snapchat and Pokémon Go ByiiMore

How to fix iPhone battery life in the age of Snapchat and Pokémon Go
As more users spend their days in battery-demanding apps, Apple needs to consider evolving battery life to meet that demand.
 
So, how can Apple and the iPhone evolve to handle them?

Friday, May 1, 2015

The Apple iphone 4

I would like to think I More.com For this wonderful article. 
So I can share it with other people.
Steve Jobs returned to the WWDC keynote stage on June 7, 2010. He'd introduced the iPad earlier in the year, and kicked things off with an update on how it, and the App Store had been doing. Then he turned his attention to iPhone, and after recapping Apple had done to date, he began on what would come next. It had over 100 new features. It has an all-new design, an all-new camera, and an all new screen resolution. It was hot. It was the iPhone 4.

iPhone 4: 4 times the pixels, 2 times the face

The iPhone 4, codenamed N90/N92 and model iPhone3,1, for the first time, offered significant improvements to the display. Apple went with optical lamination and an inter-plane switching (ISP) panel with light-emitting diode (LED) backlighting that made images look as if they were painted just beneath the glass, and greatly improved the viewing angle. Moreover, instead of matching competing display sizes of the time, they leap-frogged over them. To boost pixel count yet maintain compatibility with existing apps, Apple doubled both horizontal and vertical counts, while keeping the physical size constant at 3.5-inches. They went from 480x320 to 960x640. That brought the density up from 163ppi to 326ppi, and Apple made the argument that, at that point, the pixels disappeared. They called it a Retina display.
The cellular radio stayed pretty much the same, at least at first, though Apple did switch from mini to microSIM for the carrier card. Bluetooth stayed the same as well. The Wi-Fi radio went to 802.11 g/b/n, though only on the 2.4Mhz band. The kicker was, the stainless steel band around the iPhone was the antenna for all these radios. The top left contained Bluetooth, Wi-Fi, and aGPS, and the rest contained UMTS/HSPA. Steve Jobs said it had never been done before. Unfortunately, it hadn't been perfected yet either (see below). Dual mics were also added for noise cancelation and better noise quality.
Again, we had a full model number increase, which meant a full processor increase. In the case it was the custom-designed system-on-a-chip, Apple A4. It was still an ARM Cortex A8 processor, though clocked higher at 800Mhz, and the same PowerVR SGX535 graphics chip, but it would set the stage for some truly impressive work over the next few years. Storage options stayed the same at 16GB and 32GB, but RAM was increased to 512MB. Like every first generation Retina device, however, it was barely enough to support all those additional pixels. The battery was the sole exception. It jumped to 1420mAh, which meant that, even with Retina, Apple actually managed to increase useful battery life as well.
In addition to the previous accelerometer and compass, Apple added a 3-axis gyroscope to the iPhone 4, with pitch, roll, and yaw, as well as rotation around gravity. Working together they provided 6-axis motion detection. It was a huge leap forward when it came to precision control, especially for gaming.
Apple took the iPhone 4's rear camera to 5 megapixels and 720p video, but at the same 1.75 micro pixel size, and added a backside illuminated sensor (BSI) and LED flash. There was, however, one more thing. For the first time, Apple also added a front camera, VGA resolution, and while it was a boon to the profile pics and "selfies" that were growing in popularity, it also allowed Apple to launch FaceTime video calling.
Price once again stayed the same, $199 and $299 on contract.

iPhone 4: Leaps... and stumbles

As innovative and exciting as the iPhone 4 was, it was also a painful year in many ways for Apple and for the product line, starting well before the launch. On April 19, 2010, it was revealed that an iPhone 4 prototype had been separated from an Apple engineer at a Redwood City bar. That prototype eventually made its way online, resulting in Apple biggest product leak ever. While other sites got photos, the site that got the phone was Gizmodo.
The color white also provided Apple with considerable challenges. They had to prevent UV rays from yellowing it over time, and they had to prevent the opacity of the paint from interfering with the internal sensors. That took longer than they anticipated. Short term it meant the white iPhone 4 would not ship on time.
It would take until April 28, 2011 to hit the shelves.

iPhone 4: The Verizon iPhone

We wouldn't have to wait a full year for a completely new iPhone generation to get the redesigned antenna, however. We only had to wait some six months, at least for the announcement. On January 10, 2011 Apple's then-COO Tim Cook took the stage at another, separate event and announced the iPhone would, at long last, come to Verizon. It launched on February 10, and included a new antenna array that not only minimized detuning but supported CDMA and EVDO Rev A networking. It was nowhere nearly as fast as GSM HSPA, nor could it handle simultaneous voice and data, but thanks to Verizon's network, it greatly increased the reach and customer experience in the U.S.

The best iPhone ever. Again.

The iPhone 4 launched on June 15, 2010. It would hit 88 countries and 185 carriers by the end of the year. Apple also launched iOS 4 along with it. Despite an initial rollout of only 5 countries, and considerable supply constraint, they still sold 1.7 million that first weekend.
The competitive market saw BlackBerry and Microsoft continue to struggle in the dark, Palm continue to struggle in the light, and Google's Android continue to come on like a freight train. The iPhone 3G was gone, the iPhone 3GS remained, and the iPhone 4 once again took Apple to greater numbers than ever before. Nothing, however, could prepare the world for what would hit Apple next...
And only part of that was the iPhone 4s.